What Your Company Creates with AI May Not Belong to You

Jia (Cleo) Song / Mao Peng · Artificial Intelligence · 2026-07-13 · 9 min read

This article is Part Two of our series “The 3D Lifecycle of AI” (the output side), current as of mid-2026.

Introduction

Alongside infringement risk sits another problem that companies routinely overlook: the output your company generates with AI may not belong to you at all. Many teams assume that whatever they make with a tool is theirs. Under U.S. law, that assumption may not hold.

In the United States, the question is not whether AI was used. It is how much creative input a human contributed to the final product. Where human authorship falls short, the output may fall into the public domain, protected by no copyright at all.

Key Takeaways

  1. U.S. law requires a human author. Purely AI-generated output is not copyrightable, and prompts alone are generally not enough to secure ownership.
  2. What can be protected is usually only the layer a human contributed (selection, arrangement, and modification), not the raw AI output underneath.
  3. Ownership ultimately comes down to control and documentation: build genuine human creativity into the workflow, and disclose the AI-generated material honestly when you register.

Note: This article is for general informational purposes only and does not constitute legal advice or create an attorney–client relationship; the rules and cases in this area are still evolving. Please consult qualified counsel about specific matters.

1. The Baseline Rule: A Work Must Have a Human Author

The starting point is Thaler v. Perlmutter (D.C. Circuit, March 2025; the Supreme Court declined review in March 2026).

The facts were deliberately extreme. Computer scientist Stephen Thaler built a generative AI system he called the “Creativity Machine,” which autonomously produced an image that Thaler titled “A Recent Entrance to Paradise.” In his registration application, he listed the machine as the work’s sole author and himself only as the owner, stating that the work had been generated autonomously by the machine with no human involvement. The Copyright Office refused registration under its human-authorship requirement, the federal district court upheld that decision, and the D.C. Circuit affirmed. The rule the court established is this: the Copyright Act requires that a work be authored in the first instance by a human being; a machine cannot be the author of a copyrighted work; and output generated entirely by AI on its own, without human creative contribution, cannot be registered.

But the case’s boundaries matter. Thaler engineered the dispute as a test of the extreme scenario. From start to finish he claimed no human contribution whatsoever, asserting only that the machine was the sole author, because he wanted a clean answer to a pure question: can a machine itself be an author? (His separate argument that he should count as the author because he built and ran the machine was deemed forfeited, since he never raised it in the administrative proceedings, and the court declined to address it.) The court therefore answered only that one question. The genuinely hard problem, how much human contribution in a human-machine collaboration is enough to create authorship, was never before the court. What Thaler drew is only a floor.

2. How the Copyright Office Draws the Line

The operative guidance in practice comes from the U.S. Copyright Office’s rules and registration decisions. Its report Copyright and Artificial Intelligence, Part 2 (January 2025) concluded that purely AI-generated output is not copyrightable; that prompts alone, however detailed, are generally insufficient to make the output the user’s own, because a prompt conveys unprotectable “ideas” rather than “expression” controlled by the user; but that a human’s selection, coordination, and arrangement layered on top of AI output, as well as creative modifications to it, can be protected, judged case by case.

The report also identifies a telling signal: the same set of inputs can yield different outputs, which is precisely what shows the user lacks control over the expressive elements. That reasoning does rest on a technical premise. Diffusion models such as Midjourney and Stable Diffusion break a prompt into tokens, match them against training data, and then reconstruct an image from noise, which leaves the user with little precise control over the final expression. But today’s text-to-image systems do not share a single architecture. GPT generates autoregressively, token by token, across modalities; Gemini is natively multimodal; and both follow instructions far more faithfully. So “prompts do not amount to control” reads more like a description of particular tools (diffusion models, for instance) than a rule for all AI, which is one reason the question of how much human control is enough remains contested.

Registration practice supplies more concrete boundaries. In Zarya of the Dawn, the Office concluded that for a comic whose images were generated with Midjourney, the human-written text and the selection and arrangement of the images could be registered, but the individual AI-generated images themselves could not. In Théâtre D’opéra Spatial (Jason Allen’s award-winning image), registration was refused. Allen had run more than 600 prompts through Midjourney, and the Office still found that insufficient to make him the image’s author. Taken together, the two decisions send the same message: what can be protected is the layer the human contributed, not the underlying AI-generated output.

3. The First Direct Judicial Test: Allen v. Perlmutter

Jason Allen has sued over that refusal (Allen v. Perlmutter, No. 1:24-cv-02665, U.S. District Court for the District of Colorado), asking the court to set aside the Office’s determination. Allen moved for summary judgment in August 2025, the Copyright Office cross-moved, and briefing closed in February 2026. As of June 2026, the court has not ruled.

The case will be the first direct judicial test of a core question: does intensive prompt engineering amount to the kind of human control that creates authorship? The Copyright Office’s current position is no. Whether the court agrees is worth watching closely.

4. What This Means for Companies

In practical terms, if a work in its final form is essentially “type a prompt, get a result,” the company likely can neither register it nor enforce rights in it. That means AI-generated logos, marketing copy, interface art, or code may be copied outright by a competitor, and the company will have no effective way to stop it.

Just as important, even where an output can be registered, the scope of protection is often narrow. It covers only the human-contributed selection, arrangement, and modification, not the underlying raw AI output. Put differently, a competitor cannot copy your finished product wholesale, but it can take the same raw material and make its own.

A commonly misunderstood risk hides here as well. The Copyright Office’s examination depends on applicants’ honest disclosures; it cannot screen every work for AI, and in practice plenty of works with undisclosed AI involvement have received registrations anyway. But holding a registration certificate is not the same as holding a valid, enforceable copyright. There are two reasons.

First, once the Office later learns the truth, it can cancel or narrow the registration. In Zarya of the Dawn, the Office discovered through social media that the comic’s images had been generated with Midjourney and never excluded from the claim, and it reissued the registration to cover only the human-written and human-arranged material.

Second, and more importantly, a registration certificate is only prima facie, rebuttable evidence of validity. At trial, the defendant does not have to prove the work was actually created by AI. It need only come forward with some evidence pointing to the absence of a human author, at which point the burden shifts back to the plaintiff to prove sufficient human creativity. In other words, the defendant does not have to prove “this was AI”; the plaintiff has to prove “this was human.” A registration obtained by concealing AI involvement is closer to a liability than an asset.

Accordingly, for any output the company intends to own and protect, such as brand assets, distinctive product output, or content slated for licensing, the workflow should build in genuine human creativity (selection, arrangement, editing, and creative modification), and the company should keep the working files and version history that document that process. At registration, disclose the AI-generated material honestly and describe the human author’s contribution clearly. If even the prompts themselves were AI-generated, the human contribution that can be claimed is thinner still; disclose that candidly rather than falling back on “we wrote the prompts.”

5. A Preview of the Divergence: China Takes the Opposite View

Companies operating across borders should take particular note: on this question, China and the United States reach nearly opposite conclusions. In a 2023 case, the Beijing Internet Court held that an image generated with an AI tool could qualify as a protected work, reasoning that the user had invested intellectual effort and made original creative choices during the generation process. The same AI output may therefore be ownable in China but not in the United States. Companies should structure their ownership strategy separately for each jurisdiction in which they intend to assert rights. For a detailed look at the Chinese practice, see our companion piece in this series, “One AI Product, Two Rulebooks: China vs. the U.S.”

6. Conclusion

At bottom, ownership of AI output is a question of control and documentation: can the company prove that the final product embodies genuine human creativity? Only a company that can prove it is in a position to own the work, protect it, and price it in a deal. The next installment turns to the other face of the same output side. When the output replicates a real person’s face or voice, the primary risk is no longer copyright.

Key Sources

Thaler v. Perlmutter, 130 F.4th 1039 (D.C. Cir. 2025), cert. denied, No. 25-449 (U.S. Mar. 2, 2026); Allen v. Perlmutter, No. 1:24-cv-02665 (D. Colo. filed Sept. 26, 2024); Unicolors, Inc. v. H&M Hennes & Mauritz, L.P., 595 U.S. 178 (2022) (§411(b) standard); Ent. Research Grp. v. Genesis Creative Grp., 122 F.3d 1211 (9th Cir. 1997); Spyder Games LLC v. Mementum Lab, No. 3:25-cv-10248 (N.D. Cal. filed 2025); 17 U.S.C. §§ 410(c), 411(b); Copyright Registration Guidance: Works Containing Material Generated by Artificial Intelligence, 88 Fed. Reg. 16,190 (Mar. 16, 2023); U.S. Copyright Office, Copyright and Artificial Intelligence, Part 2 (Jan. 2025), and the registration/review decisions Zarya of the Dawn (2023) and Théâtre D’opéra Spatial (Review Board, 2023).

In This Series

This is Part Two (the output side) of our series “The 3D Lifecycle of AI.” Previously, Part One (the input side): Training AI on Copyrighted Works: What the Key Rulings Actually Established. See the full series index.


你用 AI 做出来的东西,可能不归你

人工智能

本文是《AI 的 3D 生命周期》系列第二篇(输出端),内容更新至 2026 年年中。

引言

与侵权风险并列、却常被企业忽视的另一个问题是,AI 产出可能根本不归企业所有。许多团队默认“我们用工具做出来的东西就是我们的”,但在美国法下,这一假设可能并不成立。

在美国,关键不在于是否使用了 AI,而在于人对最终成品的创作投入程度有多深。人类创作不足,产出便可能落入公有领域,不享有版权。

本文核心判断

  1. 美国法下作品须有人类作者,纯 AI 产出不享有版权,仅凭提示词通常不足以确权。
  2. 可受保护的往往只是人贡献的那一层(选择、编排与修改),不覆盖 AI 原始产出。
  3. 权属本质是控制与留痕,在流程中嵌入真实的人类创作,登记时如实披露 AI 成分。

说明:本文为一般性信息,不构成法律意见,也不构成委托代理关系;相关规则与个案仍在演变。具体问题请咨询专业律师。

一、底线规则,作品须有人类作者

这一规则的起点是 Thaler v. Perlmutter(哥伦比亚特区巡回上诉法院,2025 年 3 月;最高法院于 2026 年 3 月拒绝复审)。

该案事实颇为极端。计算机科学家 Stephen Thaler 开发了一套名为“创意机器”(Creativity Machine)的生成式 AI,由其自主生成一幅图像,Thaler 将其命名为《天堂的最近入口》。在登记申请中,他将该机器列为作品的唯一作者,本人仅登记为所有者,并声明作品系机器自主生成、无人类参与。版权局以其“人类作者”要求(human-authorship requirement)拒绝登记,联邦地区法院维持该决定,哥伦比亚特区巡回上诉法院亦予维持。法院确立的规则是,《版权法》要求作品首先由人类创作,机器不能成为受版权保护作品的作者,完全由 AI 自主生成、缺乏人类创造性贡献的产出不能登记版权。

但须看清本案的边界。Thaler 系有意将案件构造为极端情形,他自始至终未主张任何人类贡献,只主张机器为唯一作者,希望得到“机器本身能否成为作者”这一纯粹问题的答案(至于他“因制造并使用该机器而应为作者”的主张,因在行政程序中未曾提出而被认定放弃,法院未予审理)。因此,法院所回答的只有这一个问题。至于在人机协作中,人类的贡献究竟需达到何种程度方足以产生作者身份,这一真正棘手的问题,Thaler 并未触及。它所划定的,只是一条底线。

二、版权局如何划定边界

真正的操作依据,是美国版权局的规则与登记实践。其《版权与人工智能》报告第二部分(2025 年 1 月)认定:纯由 AI 生成的产出不可获版权;仅凭提示词,无论多么详尽,通常不足以使产出归于使用者,因为提示词传达的是不受保护的“想法”,而非由使用者控制的“表达”;但人在 AI 产出之上叠加的选择、协调、编排,以及创造性的修改,可以受到保护,须个案判断。

报告还点出一个判断信号,同一组输入会产生不同的输出,恰恰说明使用者对表达性元素缺乏控制。这一判断确实有技术前提。Midjourney、Stable Diffusion 等扩散模型,是把提示词拆成 token 与训练数据比对、再从噪声还原图像,使用者难以精确掌控最终表达。但目前的文生图 AI 底层架构并不统一,GPT 是自回归全模态、逐 token 生成,Gemini 走原生多模态,对指令的遵循都更强。所以“提示词不构成控制”更像是对特定工具(比如扩散模型)的描述,而非所有 AI 的通例,这也是“人类控制到何种程度才够”至今仍存在争议的原因之一。

登记实践给出了更具体的边界。在 Zarya of the Dawn 中,版权局认为一部使用 Midjourney 生成图像的图文作品,其人类撰写的文字以及对图像的选择与编排可以登记,但单张 AI 生成的图像本身不能。在 Théâtre D’opéra Spatial(Jason Allen 的获奖图像)中,登记被拒。作者 Jason Allen 对 Midjourney 反复发出逾 600 次提示词,版权局仍认为这不足以使他成为该图像的作者。两案合起来传递的信息是一致的,可受保护的,是人贡献的那一层,而非 AI 生成的底层产出。

三、法院的首次正面检验,Allen v. Perlmutter

Jason Allen 已就上述拒绝提起诉讼(Allen v. Perlmutter,科罗拉多联邦地区法院,第 1:24-cv-02665 号),请求法院推翻版权局的认定。该案 2025 年 8 月由原告提出简易判决动议,版权局随后提出交叉动议,双方书面意见往来于 2026 年 2 月全部完成,截至 2026 年 6 月,法院尚未作出裁决。

它将是法院首次正面检验一个核心问题,密集的提示词工程是否构成足以产生作者身份的人类控制。版权局的现行立场是否定的,法院是否同意,值得持续关注。

四、这对企业意味着什么

落到实务,如果一件作品的最终形态本质上是“输入提示词、获得结果”,企业很可能既无法登记,亦无法主张权利。这意味着,AI 生成的标识、营销文案、界面美术或代码,即便被竞争对手直接复制,企业也缺乏有效的禁止手段。

同样重要的是,即便某件产出可以登记,可受保护的范围也往往很窄。它只覆盖人贡献的选择、编排与修改,并不覆盖底层的 AI 原始产出。换言之,竞争者不能照搬企业的最终成品,却可以用同样的原始素材另作一件。

这里还藏着一个常被误解的风险。版权局审查依赖申请人如实申报,无法逐件甄别 AI,现实中不少未披露 AI 参与的作品照样拿到了登记。但拿到登记证,不等于就能安心拥有一份有效、可执行的版权。原因有二:

其一,版权局事后一旦获知,即可撤销或缩限登记。Zarya of the Dawn 案中,版权局正是通过社交媒体发现漫画配图系 Midjourney 生成却未被排除,遂将版权登记改为仅覆盖人类撰写与编排的部分。

其二,也更关键的是,登记证只是初步、可反驳的效力证据,真到了法庭上,被告无须证明作品确实是 AI 创作的,只要拿出一些证据指向它缺乏人类作者,举证责任便返回原告,需由原告证明存在足够的人类创作。换言之,不是被告要证明“这是 AI”,而是原告要证明“这是人”。一份靠隐瞒 AI 换来的登记,更接近隐患而非资产。

因此,凡是企业意图拥有并保护的产出,如品牌资产、具有辨识度的产品产出、拟用于授权的内容,都应在工作流程中嵌入真实的人类创作(选择、编排、编辑与创造性修改等),并保留能够体现这一过程的工作文件与版本记录。在申请登记时,应如实披露 AI 成分,并清楚地说明人类作者的贡献。若连提示词本身也系 AI 生成,可主张的人类贡献就更少,披露时尤应如实说明,不宜以“我们写了提示词”搪塞。

五、需要预告的差异,中国的立场相反

须特别提示出海企业,在这一问题上,中国与美国的结论几乎相反。北京互联网法院在 2023 年的一起案件中,认定使用 AI 工具生成的图片可以构成受保护的作品,理由是使用者在生成过程中投入了智力、作出了独创性的安排。因此,同一件 AI 产出,在中国可能可以确权,在美国却未必。出海企业应按在哪个法域主张权利分别布局其确权策略。中国实践的详细解读,请见本系列《同一个 AI 产品,中美两套规则》。

六、结语

AI 产出的权属问题,本质上是控制与留痕的问题,企业能否证明,最终成品凝结了真实的人类创作。能够证明的公司,才谈得上拥有它、保护它,以及在交易中为它定价。下一篇转向同一端口的另一面。当产出复制了真人的面部或声音,风险便不再主要是版权。

主要来源

Thaler v. Perlmutter, 130 F.4th 1039 (D.C. Cir. 2025), cert. denied, No. 25-449 (U.S. Mar. 2, 2026);Allen v. Perlmutter, No. 1:24-cv-02665 (D. Colo. filed Sept. 26, 2024);Unicolors, Inc. v. H&M Hennes & Mauritz, L.P., 595 U.S. 178 (2022)(§411(b) 标准);Ent. Research Grp. v. Genesis Creative Grp., 122 F.3d 1211 (9th Cir. 1997);Spyder Games LLC v. Mementum Lab, No. 3:25-cv-10248 (N.D. Cal. filed 2025);17 U.S.C. §§ 410(c), 411(b);Copyright Registration Guidance: Works Containing Material Generated by Artificial Intelligence, 88 Fed. Reg. 16,190 (Mar. 16, 2023);美国版权局《版权与人工智能》报告第二部分(2025 年 1 月)及登记/复审决定 Zarya of the Dawn(2023)、Théâtre D’opéra Spatial(复审委员会,2023)。

系列导航

本文为《AI 的 3D 生命周期》系列第二篇(输出端)。上一篇(输入端):《输入端:用受版权保护的数据训练 AI,是否合法》。全系列目录见专栏页。